//
//  GUIListener.h
//  CandyDizzle
//
//  Created by Cloner Team on 8/8/14.
//
//

#ifndef GUI_LISTENER_H
#define GUI_LISTENER_H

#include <iostream>
#include "../ugame/include/ugame.h"
using namespace ugame;

class GUIListener : public UGListener {
    UG_PROPERTY_FULL(UGListenerFunc, displayMenu, DisplayMenu);
    UG_PROPERTY_FULL(UGListenerFunc, displayGame, DisplayGame);
    UG_PROPERTY_FULL(UGListenerFunc, displayResult, DisplayResult);
private:
    GUIListener();
    virtual bool init();
public:
    virtual ~GUIListener();
    CREATE_FUNC(GUIListener);
};
#endif /* defined(__CandyDizzle__GUIListener__) */
